翻訳と辞書
Words near each other
・ Jade Mitchell
・ Jade Moore
・ Jade Mountain (mythology)
・ Jade Neilsen
・ Jade North
・ Jade Parfitt
・ Jade Peak Pagoda
・ Jade Peters
・ Jade Pettyjohn
・ Jade Point
・ Jade production and trade in Myanmar
・ Jade Puget
・ Jade Radburn
・ Jade Ramsey
・ Jade Rawlings
Jade Raymond
・ Jade Record
・ Jade Ribbon Campaign
・ Jade River
・ Jade Seah
・ Jade Sharif
・ Jade Sheedy
・ Jade Signature
・ Jade Simmons
・ Jade Sky
・ Jade Slack
・ Jade Smith
・ Jade Snow Wong
・ Jade Solid Gold
・ Jade Solid Gold (album)


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Jade Raymond : ウィキペディア英語版
Jade Raymond

Jade Raymond (born August 28, 1975 in Montreal, Canada
〕〔
〕) is a Canadian video game executive, founder of Electronic Arts' Motive Studios and former Managing Director of Ubisoft Toronto.
==Biography==
Jade Raymond graduated from St. George's School of Montreal in 1992 and Marianopolis College in 1994. She received a Bachelor of Science degree from McGill University in 1998, where she majored in computer science. Her first post-university job was as a programmer for Sony, where she eventually helped in the creation of Sony Online's first Research and Development group. This led to Electronic Arts where she worked as a producer on ''The Sims Online''. From 2003-2004, Raymond joined the G4 program ''The Electric Playground'' as a part-time correspondent, working with Victor Lucas, Tommy Tallarico and Julie Stoffer. In 2004, she started working for Ubisoft Montreal, where she joined as the producer of ''Assassin's Creed''. Raymond went on to become executive producer on ''Assassin's Creed II'', and was executive producer of new projects at Ubisoft Montreal, which included ''Watch Dogs'' and ''The Mighty Quest for Epic Loot''.
In January 2010, Raymond moved to Toronto to take the role of managing director at the new Ubisoft Toronto studio. Raymond is also on the Board of Directors of WIFT-T, an organization dedicated the advancement of women across film, television and screen-based industries.
On October 20, 2014, Ubisoft and Raymond announced they were parting ways. Alexandre Parizeau will replace her as head of the Toronto studio. Raymond did not announce at the time what she would be moving on to.
In July 2015, Raymond announced that she had joined Electronic Arts and formed Motive Studios, based in Montreal. She will also be in charge of the Visceral studio, located in California, where she will work with games developer Amy Hennig on Star Wars games.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Jade Raymond」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.